yyl
2025-10-31 1a30a307bc79d887139b4b90f40b274e344d2285
1
2
3
4
5
6
7
8
9
10
11
12
13
14
using UnityEngine;
using System;
 
/// <summary>
/// 战斗飘字UI接口
/// </summary>
public interface IBattleFloatingUI
{
    void Play(bool isCrit, Action onComplete = null);
    void Run();
    void Stop();
    void Resume();
    void SetRatio(float speed, float scale);
}