lcy
9 天以前 1d7a9569f0d2275ada39ba30f8c0f38b6a4baa2f
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
using UnityEngine;
 
public class SuperVIPWin : UIBase
{
    [SerializeField] ItemCell[] itemCells;
    [SerializeField] ButtonEx closeBtn;
    SuperVipManager manager => SuperVipManager.Instance;
 
    protected override void InitComponent()
    {
        closeBtn.SetListener(CloseWindow);
 
    }
 
    protected override void OnPreOpen()
    {
        // 进入界面后清除入口红点
        SuperVipManager.Instance.ClearRedpoint();
        DisplayRewards();
    }
 
    protected override void OnPreClose()
    {
    }
 
    void DisplayRewards()
    {
        var rewards = manager.customerServiceRewards;
        if (rewards == null) return;
 
        for (int i = 0; i < itemCells.Length; i++)
        {
            if (i < rewards.Length)
            {
                itemCells[i].SetActive(true);
                int itemID = rewards[i][0];
                long count = rewards[i][1];
                itemCells[i].Init(new ItemCellModel(itemID, false, count));
                itemCells[i].button.SetListener(() => ItemTipUtility.Show(itemID));
            }
            else
            {
                itemCells[i].SetActive(false);
            }
        }
    }
}