hch
23 小时以前 2962c143fcde078b47a13684d02846a276a77be5
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//--------------------------------------------------------
//    [Author]:           玩个游戏
//    [  Date ]:           Wednesday, September 26, 2018
//--------------------------------------------------------
using UnityEngine;
using UnityEngine.UI;
 
//玩家通用的前3排名
public class PlayerTop3Cell : MonoBehaviour
{
    [SerializeField] Text rankValueText;    //排名比较内容
    [SerializeField] Text nameText;
    [SerializeField] OfficialTitleCell officialTitleCell;
    [SerializeField] HorseController model;
 
    public void Display(int rankType, int rank)
    {
        var rankData = RankModel.Instance.GetRankDataByRank(rankType, rank);
        if (rankData == null)
        {
            rankValueText.text = "";//Language.Get("L1125");
            nameText.text = Language.Get("L1124");
            officialTitleCell.SetActive(false);
            return;
        }
        officialTitleCell.SetActive(true);
        //rankValueText.text = string.Format(valueFormat, UIHelper.ReplaceLargeNum(rankData.cmpValue2 + rankData.cmpValue * Constants.ExpPointValue));
        rankValueText.text = RankModel.Instance.GetCmpValueStr(rankType, rankData.cmpValue);
        nameText.text = rankData.name1;
        officialTitleCell.InitUI((int)rankData.value1, (int)rankData.value2);
        model.Create(HorseManager.Instance.GetOtherPlayerHorseSkinID((int)rankData.value6), (int)rankData.value5, rank == 1 ? 1f : 0.8f);
    }
 
 
}