| using System.Collections.Generic; | 
| using LitJson; | 
| using UnityEngine; | 
|   | 
| public class BoxItemLineCell : CellView | 
| { | 
|     [SerializeField] BoxItemCell[] itemList; | 
|   | 
|     public void Display(List<Item> list) | 
|     {  | 
|         for (int i = 0; i < itemList.Length; i++) | 
|         { | 
|             if (i < list.Count) | 
|             { | 
|                 itemList[i].SetActive(true); | 
|                 itemList[i].Display(list[i]); | 
|             } | 
|             else | 
|             { | 
|                 itemList[i].SetActive(false); | 
|             } | 
|         } | 
|     } | 
| } |