//-------------------------------------------------------- 
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//    [Author]:           YYL 
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//    [  Date ]:           Friday, June 27, 2025 
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//-------------------------------------------------------- 
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using System.Collections.Generic; 
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using System.IO; 
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using System.Threading; 
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using System; 
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using UnityEngine; 
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using LitJson; 
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public partial class LanguageConfig : ConfigBase<string, LanguageConfig> 
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{ 
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    public string id; 
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    public string content; 
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    public override string LoadKey(string _key) 
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    { 
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        string key = GetKey(_key); 
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        return key; 
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    } 
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    public override void LoadConfig(string input) 
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    { 
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        try { 
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        string[] tables = input.Split('\t'); 
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        id = tables[0]; 
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            content = tables[1]; 
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        } 
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        catch (Exception exception) 
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        { 
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            Debug.LogError(exception); 
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        } 
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    } 
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} 
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