yyl
9 小时以前 30ba2ef747ced774bef177d5273cb5a3429cff49
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//--------------------------------------------------------
//    [Author]:           YYL
//    [  Date ]:           Friday, June 27, 2025
//--------------------------------------------------------
 
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System;
using UnityEngine;
using LitJson;
 
public partial class InitialFunctionConfig : ConfigBase<string, InitialFunctionConfig>
{
 
    public string KEY;
    public string Numerical1;
    public string Numerical2;
    public string Numerical3;
    public string Numerical4;
    public string Numerical5;
 
    public override string LoadKey(string _key)
    {
        string key = GetKey(_key);
        return key;
    }
 
    public override void LoadConfig(string input)
    {
        try {
        string[] tables = input.Split('\t');
        KEY = tables[0];
 
            Numerical1 = tables[1];
 
            Numerical2 = tables[2];
 
            Numerical3 = tables[3];
 
            Numerical4 = tables[4];
 
            Numerical5 = tables[5];
        }
        catch (Exception exception)
        {
            Debug.LogError(exception);
        }
    }
}