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2 天以前 35b452e4660de1ece274b8e935ecd7c5de0a9b61
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using UnityEngine;
 
public class AssetBundleInfo
{
 
    public string name = null;
    public Hash128 hash;
    public string[] dependentBundles = null;
 
    public AssetBundleInfo(string bundleName, Hash128 hash128, string[] dependentBundleArray)
    {
        name = bundleName;
        hash = hash128;
        dependentBundles = dependentBundleArray;
    }
}