using System.Collections; 
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using System.Collections.Generic; 
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using UnityEngine; 
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using UnityEngine.UI; 
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public class BossHeadCell : MonoBehaviour 
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{ 
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    public Image imgFrame; 
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    public Image imgIcon; 
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    public Image imgDecoration; 
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    public Text txtLv; 
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    public void SetTeamHero(TeamHero teamHero) 
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    { 
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        if (null == teamHero) 
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        { 
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            SetDefault(); 
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            return; 
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        } 
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        HeroSkinConfig heroSkinConfig = teamHero.skinConfig; 
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        imgIcon.sprite = UILoader.LoadSprite("HeroHead", heroSkinConfig.SquareIcon); 
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        txtLv.text = Language.Get("Arena22", teamHero.level); 
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        // TODO YYL 
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        // imgFrame跟imgDecoration等幻境阁完成之后再来做 
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    } 
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    public void SetDefault() 
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    { 
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        imgFrame.sprite = null; 
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        imgIcon.sprite = null; 
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        imgDecoration.sprite = null; 
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        txtLv.text = ""; 
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    } 
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} 
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