using System.Collections;
|
using System.Collections.Generic;
|
using UnityEngine;
|
using UnityEngine.UI;
|
|
|
public class GuildHawkerCutCell : CellView
|
{
|
[SerializeField] Text nameText;
|
[SerializeField] Image moneyIcon;
|
[SerializeField] Text cutText;
|
[SerializeField] Text buyState;
|
|
|
public void Display(int index)
|
{
|
var info = GuildManager.Instance.familyZBGActions[GuildManager.Instance.sortPlayerCut[index]];
|
nameText.text = string.Format("{0}.{1}", index + 1, info.Name);
|
moneyIcon.SetIconWithMoneyType(GuildManager.Instance.zbgPriceType);
|
cutText.text = info.Value2.ToString();
|
buyState.SetActive(info.Value3 == 1);
|
}
|
}
|
|