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5 天以前 440e8a4e3febfc1d98f11da2fbd7eaf75c12e877
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using System.Collections;
using Cysharp.Threading.Tasks;
using DG.Tweening;
using UnityEngine;
using UnityEngine.UI;
 
public class TotalDamageDisplayer : MonoBehaviour
{
    public Image damageBackground;
    public Text textDamage;
    public Image imgTotalDesc; //总伤害或者总治疗
 
    private long damage = 0;
 
    private long heal = 0;
 
    public void SetDamage(BattleDmgInfo dmgInfo)
    {
        var battleField = BattleManager.Instance.GetBattleField(dmgInfo.battleFieldGuid);
 
        if (!gameObject.activeInHierarchy)
            gameObject.SetActive(true);
 
        if (dmgInfo == null)
            return;
 
        if (dmgInfo.IsType(DamageType.Recovery))
        {
            // 保持原有处理逻辑位置
            foreach (var h in dmgInfo.damageList)
            {
                heal += h;
            }
            textDamage.text = BattleUtility.DisplayDamageNum(heal, BattleConst.BattleTotalRecoverType);
            damageBackground.sprite = UILoader.LoadSprite("Fight", "Fight1_img_83");
            imgTotalDesc.sprite = UILoader.LoadSprite("Fight", "Fight1_img_80");
        }
        else if (dmgInfo.IsType(DamageType.Damage) || dmgInfo.IsType(DamageType.Realdamage))
        {
            // 保持原有处理逻辑位置
            foreach (var d in dmgInfo.damageList)
            {
                damage += d;
            }
            textDamage.text = BattleUtility.DisplayDamageNum(damage, BattleConst.BattleTotalDamageType);
            imgTotalDesc.sprite = UILoader.LoadSprite("Fight", "Fight1_img_85");
            damageBackground.sprite = UILoader.LoadSprite("Fight", "Fight1_img_88");
        }
 
        var tween = textDamage.transform.DOPunchScale(Vector3.one * 0.2f, 0.8f / battleField.speedRatio, 1).OnComplete(() =>
        {
            textDamage.transform.localScale = Vector3.one;
            if (dmgInfo.isLastHit)
            {
                gameObject.SetActive(false);
                damage = 0;
                heal = 0;
            }
        });
 
        battleField.battleTweenMgr.OnPlayTween(tween);
 
    }
}