| using System.Collections.Generic; | 
| using UnityEngine; | 
| using UnityEngine.UI; | 
|   | 
| public class HeroSmallHeadCell : MonoBehaviour | 
| { | 
|     [SerializeField] HeroHeadBaseCell heroHeadBaseCell; | 
|     [SerializeField] Image jobImg; | 
|     [SerializeField] Text nameText; | 
|   | 
|     public void Display(int heroID) | 
|     { | 
|         var hero = HeroConfig.Get(heroID); | 
|         heroHeadBaseCell.Init(hero.HeroID, hero.SkinIDList[0]); | 
|         nameText.text = hero.Name; | 
|         jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(hero.Class)); | 
|     } | 
|   | 
|   | 
| } |