| using UnityEngine;  | 
|   | 
|     public class CommonGetItem : MonoBehaviour  | 
|     {  | 
|         [SerializeField] ItemCell itemCell;  | 
|         [SerializeField] TextEx txtItemName;  | 
|   | 
|         public void Display(int itemID)  | 
|         {  | 
|             txtItemName.SetActive(ItemLogicUtility.Instance.isNameShow);  | 
|             if (!ItemLogicUtility.Instance.totalShowItems.ContainsKey(itemID))  | 
|             {  | 
|                 return;  | 
|             }  | 
|   | 
|             var item = ItemLogicUtility.Instance.totalShowItems[itemID];  | 
|             itemCell.Init(new ItemCellModel(itemID, false, item.countEx));  | 
|             txtItemName.text = ItemConfig.Get(itemID).ItemName;  | 
|             itemCell.button.SetListener(() =>  | 
|             {  | 
|                 ItemTipUtility.Show(itemID);  | 
|             });  | 
|         }  | 
|     }  |