yyl
2025-10-07 44611c79d167fda9d2c4ba05435a9d84bfd5a4a6
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using UnityEngine;
 
public class AssetBundleInfo
{
 
    public string name = null;
    public Hash128 hash;
    public string[] dependentBundles = null;
 
    public AssetBundleInfo(string bundleName, Hash128 hash128, string[] dependentBundleArray)
    {
        name = bundleName;
        hash = hash128;
        dependentBundles = dependentBundleArray;
    }
}