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  | using UnityEngine; 
 |  using UnityEngine.UI; 
 |    
 |  public class BasicHeroInfoContainer : MonoBehaviour 
 |  { 
 |      public Text txtLvName; 
 |    
 |      public Image countryIcon; 
 |    
 |      public Text txtLv; 
 |    
 |      public void SetHeroInfo(TeamHero teamHero) 
 |      { 
 |          txtLvName.text = teamHero.name; //string.Format("{0}", teamHero.level, teamHero.name); 
 |          countryIcon.SetSprite(HeroUIManager.Instance.GetCountryIconName((int)teamHero.Country)); 
 |          txtLv.text = string.Format("[{0}]", teamHero.level); 
 |      } 
 |  } 
 |  
  |