lcy
6 天以前 57d67a1f74f16bb4e536d4651b09fdd7d7758c97
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using UnityEngine;
 
public class GuildLevelItem : MonoBehaviour
{
    [SerializeField] TextEx lvText;
    [SerializeField] TextEx memberMaxText;
    [SerializeField] TextEx funcInfoText;
    public void Display(FamilyConfig config)
    {
        if (config == null)
            return;
        lvText.text = Language.Get("BattlePassValue1", config.FamilyLV);
        memberMaxText.text = StringUtility.Concat(Language.Get("Guild_81"), Language.Get("Guild_40", config.MemberMax));
        funcInfoText.text = StringUtility.Concat(Language.Get("Guild_81"), Language.Get("Guild_39", config.FuncText)); ;
    }
}