using System.Collections; 
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using UnityEngine; 
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using UnityEngine.UI; 
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using EnhancedUI.EnhancedScroller; 
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    public class ChatPlayerOtherCell : ScrollerUI 
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    { 
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        // [SerializeField] AvatarCell avatarCell; 
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        [SerializeField] RectTransform m_avatarRect; 
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        [SerializeField] Text m_VipLv; 
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        [SerializeField] Text m_PlayerName; 
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        [SerializeField] Text m_ChatTime; 
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        [SerializeField] ChatBubbleBehaviour m_ChatBubble; 
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        [SerializeField] float spacing = 5.0f; 
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        // PhantasmPavilionModel phantasmPavilionModel { get { return ModelCenter.Instance.GetModel<PhantasmPavilionModel>(); } } 
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        public override void Refresh(CellView cell) 
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        { 
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            var data = ChatCenter.Instance.GetChatData(ChatManager.Instance.presentChatType, cell.index); 
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            if (data == null) 
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            { 
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                return; 
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            } 
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            var chatUserData = data as ChatUeseData; 
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            // AvatarModel avatarModel = AvatarHelper.GetOtherAvatarModel(chatUserData.face, chatUserData.facePic, chatUserData.job); 
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            // avatarCell.InitUI(avatarModel); 
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            // avatarCell.button.SetListener(() => 
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            // { 
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            //     OnFunc(cell); 
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            // }); 
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            m_PlayerName.text = chatUserData.name; 
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            m_ChatTime.text = data.createTime.ToString("yyyy-MM-dd HH:mm"); 
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            if (chatUserData.vipLv > 0) 
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            { 
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                m_VipLv.text = "VIP";//string.Format("V{0}", chatUserData.vipLv); 
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            } 
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            else 
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            { 
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                m_VipLv.text = string.Empty; 
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            } 
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            m_ChatBubble.DisplayContent(data.content, true); 
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            // int bubbleID = phantasmPavilionModel.GetNowOtherChatBubbleID(chatUserData.bubbleId); 
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            // m_ChatBubble.DisplayBubble(bubbleID); 
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        } 
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        private void OnFunc(CellView cell) 
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        { 
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            int index = cell.index; 
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            ChatData _data = ChatCenter.Instance.GetChatData(ChatManager.Instance.presentChatType, index); 
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            if (_data == null) 
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            { 
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                return; 
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            } 
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            ChatUeseData user = _data as ChatUeseData; 
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            if (user.player == PlayerDatas.Instance.baseData.PlayerID) 
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            { 
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                return; 
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            } 
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            if (user.serverGroupId == 0 || user.serverGroupId == PlayerDatas.Instance.baseData.ServerGroupId) 
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            { 
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                // TODO YYL 
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                // PlayerDetails.ShowPlayerDetails(user.player, null); 
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            } 
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            else 
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            { 
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                // TODO YYL 
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                // PlayerDetails.ShowCrossServerChatPlayer(user); 
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            } 
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        } 
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        public float GetHeight(string content, ArrayList list) 
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        { 
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            var minHeight = m_avatarRect.sizeDelta.y; 
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            var chatHeight = m_ChatBubble.GetBubbleHeight(content, list) + Mathf.Abs(m_ChatBubble.transform.localPosition.y); 
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            return (chatHeight > minHeight ? chatHeight : minHeight) + spacing; 
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        } 
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    } 
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