| using System.Collections; | 
| using System.Collections.Generic; | 
| using UnityEngine; | 
| using UnityEngine.UI; | 
|   | 
|   | 
|   | 
| public class ChatRecentlyCell : ScrollerUI | 
| { | 
|     [SerializeField] Image m_PlayerBG; | 
|     [SerializeField] Image m_Select; | 
|     [SerializeField] Text m_PlayerName; | 
|     [SerializeField] Text m_Lv; | 
|     [SerializeField] Image m_LvSign; | 
|     [SerializeField] Text m_LvText; | 
|     [SerializeField] Button m_DetailBtn; | 
|   | 
|     public override void Refresh(CellView cell) | 
|     { | 
|         // TODO YYL | 
|         // var _playerId = cell.index; | 
|         // var _dict = friendModel.GetFriendInfoDict((byte)GroupType.RecentContact); | 
|         // FriendPlayer _friendPlayer = null; | 
|         // if (_dict != null && _dict.ContainsKey((uint)_playerId)) | 
|         // { | 
|         //     _friendPlayer = _dict[(uint)_playerId]; | 
|         // } | 
|         // else if (friendModel.tempFriendData != null && friendModel.tempFriendData.PlayerID == _playerId) | 
|         // { | 
|         //     _friendPlayer = friendModel.tempFriendData; | 
|         // } | 
|         // if (_friendPlayer == null) | 
|         // { | 
|         //     return; | 
|         // } | 
|         // m_Select.SetActive(_playerId == ChatCtrl.Inst.PteChatID); | 
|         // m_PlayerName.text = _friendPlayer.PlayerName; | 
|         // m_LvSign.SetActive(false); | 
|         // var _lv = _friendPlayer.LV ; | 
|         // m_LvText.text = (_lv > 0 ? _lv : _friendPlayer.LV).ToString(); | 
|         // m_DetailBtn.onClick.RemoveAllListeners(); | 
|         // m_DetailBtn.onClick.AddListener(() => | 
|         // { | 
|         //     PlayerDetails.ShowPlayerDetails(_playerId, null); | 
|         // }); | 
|         // SetOnline(_friendPlayer.OnlineType == 1); | 
|     } | 
|   | 
|     private void SetOnline(bool _online) | 
|     { | 
|         m_PlayerBG.material = _online ? MaterialUtility.GetUIDefaultGraphicMaterial() : MaterialUtility.GetDefaultSpriteGrayMaterial(); | 
|         m_LvSign.material = _online ? MaterialUtility.GetUIDefaultGraphicMaterial() : MaterialUtility.GetDefaultSpriteGrayMaterial(); | 
|         m_Lv.color = _online ? UIHelper.GetUIColor(TextColType.NavyBrown) : UIHelper.GetUIColor(TextColType.White, true); | 
|         m_LvText.color = _online ? UIHelper.GetUIColor(TextColType.NavyBrown) : UIHelper.GetUIColor(TextColType.White, true); | 
|         m_PlayerName.color = _online ? UIHelper.GetUIColor(TextColType.NavyBrown) : UIHelper.GetUIColor(TextColType.White, true); | 
|     } | 
| } |