| using System.Collections;  | 
| using System.Collections.Generic;  | 
| using UnityEngine;  | 
| using UnityEngine.UI;  | 
|   | 
|   | 
| public class GuildHawkerCutCell : CellView  | 
| {  | 
|     [SerializeField] Text nameText;  | 
|     [SerializeField] Image moneyIcon;  | 
|     [SerializeField] Text cutText;  | 
|     [SerializeField] Text buyState;  | 
|   | 
|   | 
|     public void Display(int index)  | 
|     {  | 
|         var info = GuildManager.Instance.familyZBGActions[GuildManager.Instance.sortPlayerCut[index]];  | 
|         nameText.text = string.Format("{0}.{1}", index + 1, info.Name);  | 
|         moneyIcon.SetIconWithMoneyType(GuildManager.Instance.zbgPriceType);  | 
|         cutText.text = info.Value2.ToString();  | 
|         buyState.SetActive(info.Value3 == 1);  | 
|     }  | 
| }  | 
|   |