yyl
2025-10-09 61b188e1d59af9a1e3b4f005bd4b9211b2db97d8
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using UnityEngine;
using UnityEngine.UI;
 
public class BasicHeroInfoContainer : MonoBehaviour
{
    public Text txtLvName;
 
    public Image countryIcon;
 
    public Text txtLv;
 
    public void SetHeroInfo(TeamHero teamHero)
    {
        txtLvName.text = teamHero.name; //string.Format("{0}", teamHero.level, teamHero.name);
        countryIcon.SetSprite(HeroUIManager.Instance.GetCountryIconName((int)teamHero.Country));
        txtLv.text = string.Format("[{0}]", teamHero.level);
    }
}