using System.Collections.Generic;
|
using UnityEngine;
|
|
public partial class CardInfo
|
{
|
public long sid;
|
|
public int cardId;
|
|
public int cardLevel;
|
|
public int cardStar;
|
|
public int breakLevel;
|
|
// public List<int> cardEquipList;
|
|
// public List<int> cardRuneList;
|
|
// public List<int> cardMedalList;
|
|
// public CardConfig cardConfig;
|
|
public CardSkillMgr cardSkillMgr;
|
|
public CardInfo(/*TODO 等待服务器数据*/)
|
{
|
cardSkillMgr = new CardSkillMgr(this);
|
}
|
|
|
}
|