| using System.Collections; | 
| using System.Collections.Generic; | 
| using UnityEngine; | 
| using UnityEngine.UI; | 
| using System; | 
|     //设置文本,来源读取J.进入游戏前的提示.xlsx | 
|     public class LanguageReplace : MonoBehaviour | 
|     { | 
|         [SerializeField] int uiLanguage; | 
|          | 
|         private void Awake() | 
|         { | 
|             var textObj = this.transform.GetComponent<Text>(); | 
|             if (textObj == null) | 
|                 return; | 
|   | 
|             textObj.text = Language.GetFromLocal(uiLanguage); | 
|         } | 
|   | 
|     } |