lcy
8 天以前 690b5d23f1a302543744d6e4c0a7b7c2cfd8f20e
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
 
public class MountCanvasCamera : MonoBehaviour
{
    void Awake()
    {
        Canvas canvas = GetComponent<Canvas>();
        if (null != canvas)
        {
            canvas.worldCamera = CameraManager.uiCamera;
        }
    }
}