| //--------------------------------------------------------  | 
| //    [Author]:           YYL  | 
| //    [  Date ]:           Monday, August 4, 2025  | 
| //--------------------------------------------------------  | 
|   | 
| using System.Collections.Generic;  | 
| using System;  | 
| using UnityEngine;  | 
| using LitJson;  | 
|   | 
| public partial class AppointItemConfig : ConfigBase<int, AppointItemConfig>  | 
| {  | 
|     static AppointItemConfig()  | 
|     {  | 
|         dic.Clear();  | 
|     }  | 
|   | 
|     public int ID;  | 
|     public int[] LegendAttrID;  | 
|     public int[] LegendAttrValue;  | 
|   | 
|     public override int LoadKey(string _key)  | 
|     {  | 
|         int key = GetKey(_key);  | 
|         return key;  | 
|     }  | 
|   | 
|     public override void LoadConfig(string input)  | 
|     {  | 
|         try {  | 
|         string[] tables = input.Split('\t');  | 
|         int.TryParse(tables[0],out ID);   | 
|   | 
|             if (tables[1].Contains("[")) | 
|             { | 
|                 LegendAttrID = JsonMapper.ToObject<int[]>(tables[1]); | 
|             } | 
|             else | 
|             { | 
|                 string[] LegendAttrIDStringArray = tables[1].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); | 
|                 LegendAttrID = new int[LegendAttrIDStringArray.Length]; | 
|                 for (int i=0;i<LegendAttrIDStringArray.Length;i++) | 
|                 { | 
|                      int.TryParse(LegendAttrIDStringArray[i],out LegendAttrID[i]); | 
|                 } | 
|             }  | 
|   | 
|             if (tables[2].Contains("[")) | 
|             { | 
|                 LegendAttrValue = JsonMapper.ToObject<int[]>(tables[2]); | 
|             } | 
|             else | 
|             { | 
|                 string[] LegendAttrValueStringArray = tables[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); | 
|                 LegendAttrValue = new int[LegendAttrValueStringArray.Length]; | 
|                 for (int i=0;i<LegendAttrValueStringArray.Length;i++) | 
|                 { | 
|                      int.TryParse(LegendAttrValueStringArray[i],out LegendAttrValue[i]); | 
|                 } | 
|             }  | 
|         }  | 
|         catch (Exception exception)  | 
|         {  | 
|             Debug.LogError(exception);  | 
|         }  | 
|     }  | 
| }  |