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//--------------------------------------------------------
//    [Author]:           YYL
//    [  Date ]:           2025年6月25日
//--------------------------------------------------------
 
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System;
using UnityEngine;
using LitJson;
 
public partial class RealmLVUPTaskConfig : ConfigBase<int, RealmLVUPTaskConfig>
{
 
    public int ID;
    public int Lv;
    public int TaskID;
    public int TaskType;
    public int[] NeedValueList;
    public int[][] AwardItemList;
 
    public override int LoadKey(string _key)
    {
        int key = GetKey(_key);
        return key;
    }
 
    public override void LoadConfig(string input)
    {
        try {
        string[] tables = input.Split('\t');
        int.TryParse(tables[0],out ID); 
 
            int.TryParse(tables[1],out Lv); 
 
            int.TryParse(tables[2],out TaskID); 
 
            int.TryParse(tables[3],out TaskType); 
 
            if (tables[4].Contains("["))
            {
                NeedValueList = JsonMapper.ToObject<int[]>(tables[4]);
            }
            else
            {
                string[] NeedValueListStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                NeedValueList = new int[NeedValueListStringArray.Length];
                for (int i=0;i<NeedValueListStringArray.Length;i++)
                {
                     int.TryParse(NeedValueListStringArray[i],out NeedValueList[i]);
                }
            }
 
            AwardItemList = JsonMapper.ToObject<int[][]>(tables[5].Replace("(", "[").Replace(")", "]")); 
        }
        catch (Exception exception)
        {
            Debug.LogError(exception);
        }
    }
}