//--------------------------------------------------------
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// [Author]: YYL
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// [ Date ]: 2025年6月25日
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//--------------------------------------------------------
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using System.Collections.Generic;
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using System.IO;
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using System.Threading;
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using System;
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using UnityEngine;
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using LitJson;
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public partial class RealmLVUPTaskConfig : ConfigBase<int, RealmLVUPTaskConfig>
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{
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public int ID;
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public int Lv;
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public int TaskID;
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public int TaskType;
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public int[] NeedValueList;
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public int[][] AwardItemList;
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public override int LoadKey(string _key)
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{
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int key = GetKey(_key);
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return key;
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}
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public override void LoadConfig(string input)
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{
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try {
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string[] tables = input.Split('\t');
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int.TryParse(tables[0],out ID);
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int.TryParse(tables[1],out Lv);
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int.TryParse(tables[2],out TaskID);
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int.TryParse(tables[3],out TaskType);
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if (tables[4].Contains("["))
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{
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NeedValueList = JsonMapper.ToObject<int[]>(tables[4]);
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}
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else
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{
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string[] NeedValueListStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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NeedValueList = new int[NeedValueListStringArray.Length];
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for (int i=0;i<NeedValueListStringArray.Length;i++)
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{
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int.TryParse(NeedValueListStringArray[i],out NeedValueList[i]);
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}
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}
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AwardItemList = JsonMapper.ToObject<int[][]>(tables[5].Replace("(", "[").Replace(")", "]"));
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}
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catch (Exception exception)
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{
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Debug.LogError(exception);
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}
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}
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}
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