hch
2025-07-16 7677bf7ab5f15f55b7e1366f1601e541a9a31f4d
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using System.Collections.Generic;
using UnityEngine;
 
public partial class HeroInfo
{
 
    //  觉醒配置
    public HeroAwakeConfig awakeConfig;
 
    
    //  品质觉醒配置
    public HeroQualityAwakeConfig qualityAwakeConfig;
 
    //  武将觉醒等级
    public int awakeLevel
    {
        get
        {
            if (itemHero == null)
                return 0;
            return itemHero.GetUseDataFirstValue(76);
        }
    }
 
    protected int GetIFByInheritAwakePercent(HeroAttrType attrType)
    {
        //    YYL TODO
        return 0;
    }
}