| //-------------------------------------------------------- | 
| //    [Author]:           玩个游戏 | 
| //    [  Date ]:           Monday, August 14, 2017 | 
| //-------------------------------------------------------- | 
| using UnityEngine; | 
| using System.Collections; | 
| using UnityEngine.UI; | 
|   | 
|   | 
|     public class PopupMessage:MonoBehaviour { | 
|   | 
|         [SerializeField] | 
|         Text m_Text; | 
|   | 
|         public string content { | 
|             get; set; | 
|         } | 
|   | 
|         bool m_Active; | 
|         public bool isActive { | 
|             get { | 
|                 return this.m_Active; | 
|             } | 
|             set { | 
|                 this.m_Active = value; | 
|             } | 
|         } | 
|   | 
|   | 
|         Vector3 m_TargetPosition; | 
|         public Vector3 targetPosition { | 
|             get { | 
|                 return this.m_TargetPosition; | 
|             } | 
|             set { | 
|                 this.m_TargetPosition = value; | 
|             } | 
|         } | 
|   | 
|   | 
|         private void LateUpdate() { | 
|   | 
|             if(Vector3.Distance(targetPosition,this.transform.localPosition) > .1f) { | 
|   | 
|             } | 
|   | 
|   | 
|         } | 
|   | 
|   | 
|     } |