| //--------------------------------------------------------  | 
| //    [Author]:           YYL  | 
| //    [  Date ]:           Wednesday, September 10, 2025  | 
| //--------------------------------------------------------  | 
|   | 
| using System.Collections.Generic;  | 
| using System;  | 
| using UnityEngine;  | 
| using LitJson;  | 
|   | 
| public partial class ItemConfig : ConfigBase<int, ItemConfig>  | 
| {  | 
|     static ItemConfig()  | 
|     {  | 
|         // 访问过静态构造函数  | 
|         visit = true;   | 
|     }  | 
|   | 
|     public int ID;  | 
|     public int LV;  | 
|     public string ItemName;  | 
|     public int Type;  | 
|     public int EquipPlace;  | 
|     public int PackCount;  | 
|     public int UseLV;  | 
|     public int CDTypeEx;  | 
|     public int CDType;  | 
|     public int CDTime;  | 
|     public int Effect1;  | 
|     public int EffectValueA1;  | 
|     public int EffectValueB1;  | 
|     public int EffectValueC1;  | 
|     public int Effect2;  | 
|     public int EffectValueA2;  | 
|     public int EffectValueB2;  | 
|     public int EffectValueC2;  | 
|     public int Effect3;  | 
|     public int EffectValueA3;  | 
|     public int EffectValueB3;  | 
|     public int EffectValueC3;  | 
|     public int Effect4;  | 
|     public int EffectValueA4;  | 
|     public int EffectValueB4;  | 
|     public int EffectValueC4;  | 
|     public int Effect5;  | 
|     public int EffectValueA5;  | 
|     public int EffectValueB5;  | 
|     public int EffectValueC5;  | 
|     public int AddSkill1;  | 
|     public int AddSkill2;  | 
|     public int JobLimit;  | 
|     public int ItemColor;  | 
|     public int StarLevel;  | 
|     public int EndureReduceType;  | 
|     public int MaxSkillCnt;  | 
|     public int ExpireTime;  | 
|     public int SuiteiD;  | 
|     public string IconKey;  | 
|     public string Description;  | 
|     public int BatchUse;  | 
|     public int Jump;  | 
|     public int[] GetWay;  | 
|     public int BaseEffectID;  | 
|   | 
|     public override int LoadKey(string _key)  | 
|     {  | 
|         int key = GetKey(_key);  | 
|         return key;  | 
|     }  | 
|   | 
|     public override void LoadConfig(string input)  | 
|     {  | 
|         try {  | 
|         string[] tables = input.Split('\t');  | 
|         int.TryParse(tables[0],out ID);   | 
|   | 
|             int.TryParse(tables[1],out LV);   | 
|   | 
|             ItemName = tables[2];  | 
|   | 
|             int.TryParse(tables[3],out Type);   | 
|   | 
|             int.TryParse(tables[4],out EquipPlace);   | 
|   | 
|             int.TryParse(tables[5],out PackCount);   | 
|   | 
|             int.TryParse(tables[6],out UseLV);   | 
|   | 
|             int.TryParse(tables[7],out CDTypeEx);   | 
|   | 
|             int.TryParse(tables[8],out CDType);   | 
|   | 
|             int.TryParse(tables[9],out CDTime);   | 
|   | 
|             int.TryParse(tables[10],out Effect1);   | 
|   | 
|             int.TryParse(tables[11],out EffectValueA1);   | 
|   | 
|             int.TryParse(tables[12],out EffectValueB1);   | 
|   | 
|             int.TryParse(tables[13],out EffectValueC1);   | 
|   | 
|             int.TryParse(tables[14],out Effect2);   | 
|   | 
|             int.TryParse(tables[15],out EffectValueA2);   | 
|   | 
|             int.TryParse(tables[16],out EffectValueB2);   | 
|   | 
|             int.TryParse(tables[17],out EffectValueC2);   | 
|   | 
|             int.TryParse(tables[18],out Effect3);   | 
|   | 
|             int.TryParse(tables[19],out EffectValueA3);   | 
|   | 
|             int.TryParse(tables[20],out EffectValueB3);   | 
|   | 
|             int.TryParse(tables[21],out EffectValueC3);   | 
|   | 
|             int.TryParse(tables[22],out Effect4);   | 
|   | 
|             int.TryParse(tables[23],out EffectValueA4);   | 
|   | 
|             int.TryParse(tables[24],out EffectValueB4);   | 
|   | 
|             int.TryParse(tables[25],out EffectValueC4);   | 
|   | 
|             int.TryParse(tables[26],out Effect5);   | 
|   | 
|             int.TryParse(tables[27],out EffectValueA5);   | 
|   | 
|             int.TryParse(tables[28],out EffectValueB5);   | 
|   | 
|             int.TryParse(tables[29],out EffectValueC5);   | 
|   | 
|             int.TryParse(tables[30],out AddSkill1);   | 
|   | 
|             int.TryParse(tables[31],out AddSkill2);   | 
|   | 
|             int.TryParse(tables[32],out JobLimit);   | 
|   | 
|             int.TryParse(tables[33],out ItemColor);   | 
|   | 
|             int.TryParse(tables[34],out StarLevel);   | 
|   | 
|             int.TryParse(tables[35],out EndureReduceType);   | 
|   | 
|             int.TryParse(tables[36],out MaxSkillCnt);   | 
|   | 
|             int.TryParse(tables[37],out ExpireTime);   | 
|   | 
|             int.TryParse(tables[38],out SuiteiD);   | 
|   | 
|             IconKey = tables[39];  | 
|   | 
|             Description = tables[40];  | 
|   | 
|             int.TryParse(tables[41],out BatchUse);   | 
|   | 
|             int.TryParse(tables[42],out Jump);   | 
|   | 
|             if (tables[43].Contains("[")) | 
|             { | 
|                 GetWay = JsonMapper.ToObject<int[]>(tables[43]); | 
|             } | 
|             else | 
|             { | 
|                 string[] GetWayStringArray = tables[43].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); | 
|                 GetWay = new int[GetWayStringArray.Length]; | 
|                 for (int i=0;i<GetWayStringArray.Length;i++) | 
|                 { | 
|                      int.TryParse(GetWayStringArray[i],out GetWay[i]); | 
|                 } | 
|             }  | 
|   | 
|             int.TryParse(tables[44],out BaseEffectID);   | 
|         }  | 
|         catch (Exception exception)  | 
|         {  | 
|             Debug.LogError(exception);  | 
|         }  | 
|     }  | 
| }  |