hch
2026-04-15 81eef20ef97e466ce9552dcce6581d7e9917a2d7
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using UnityEngine;
 
 
public static class BattleDebug
{
    public static void LogError(string _logMessage)
    {
#if UNITY_EDITOR
        if (Launch.Instance.isOpenBattleDebug)
        {
            Debug.LogWarning("BattleLog: " + _logMessage);
        }
#endif
    }
}