//--------------------------------------------------------
|
// [Author]: 玩个游戏
|
// [ Date ]: Wednesday, November 01, 2017
|
//--------------------------------------------------------
|
using UnityEngine;
|
using System.Collections;
|
using UnityEngine.UI;
|
using UnityEngine.EventSystems;
|
|
|
public class AutoSelectCyclicScroll : CyclicScroll
|
{
|
|
[SerializeField] RectTransform m_CenterSign;
|
|
public bool autoSelectable {
|
get { return Time.time > allowSelectTime; }
|
}
|
|
float allowSelectTime = 0f;
|
float forbidTime = 0f;
|
|
public void TrySelectData<T>(T _data)
|
{
|
var index = datas.IndexOf(_data);
|
if (index != -1)
|
{
|
MoveToCenter(index);
|
allowSelectTime = Time.time + forbidTime;
|
}
|
}
|
|
[ContextMenu("Arrange")]
|
public override void ReArrange()
|
{
|
base.ReArrange();
|
|
foreach (var item in infiniteItems)
|
{
|
var autoSelectItem = item as AutoSelectScrollItem;
|
if (autoSelectItem != null)
|
{
|
autoSelectItem.autoSelectScroll = this;
|
autoSelectItem.centerSign = m_CenterSign;
|
}
|
}
|
}
|
|
|
|
}
|