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2 天以前 973edc44a04dceb8b48a32ca912e6167f86189d4
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using System.Collections;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
 
/// <summary>
/// 招募结果展示
/// </summary>
public class HeroCallResultWin : UIBase
{
    [SerializeField] GameObject moneyObj;   //立绘时候隐藏
    [SerializeField] OwnItemCell ownItemCell;
    [SerializeField] OwnMoneyCell ownMoneyCell;
 
    [SerializeField] GameObject result1Obj; //单抽展示
    [SerializeField] HeroCallResultCell result1Cell;
 
    [SerializeField] GameObject result10Obj;    //十连展示
    [SerializeField] HeroCallResultCell[] result10Cells;
 
    [SerializeField] GameObject result10LihuiObj; //十连立绘展示
    [SerializeField] UIHeroController roleLHModel;
    [SerializeField] Image qualityImg;
    [SerializeField] HeroCallResultCell showLHResultCell;
    [SerializeField] Image newMarkLHImg;
    [SerializeField] Button showNextlhOrCloseBtn;
 
    [SerializeField] GameObject heroInfoObj;    //武将信息,单抽和立绘时候显示
    [SerializeField] Text heroNameText;
    [SerializeField] Image heroCountryImg;
    [SerializeField] Image heroJobImg;
    [SerializeField] Text jobPosNameText;
 
    //按钮区
    [SerializeField] GameObject btnsObj;
    [SerializeField] Button call1Btn;
    [SerializeField] Image call1ItemIcon;
    [SerializeField] Text call1Text;
    [SerializeField] Button call10Btn;
    [SerializeField] Image call10ItemIcon;
    [SerializeField] Text call10Text;
    [SerializeField] Button okBtn;
 
 
    int resultState = 0; //0单抽展示 1十连展示 2 十连开始展示 3 十连立绘展示
 
    bool isSkip = false;
    List<int> showLHHeroIDList = new List<int>();
 
    protected override void InitComponent()
    {
        okBtn.AddListener(CloseWindow);
 
        call1Btn.AddListener(SendHeroCall);
        call10Btn.AddListener(() =>
        {
            HeroUIManager.Instance.selectCallIndex = 1;
            HappyXBModel.Instance.SendXBManyQuest((int)HeroUIManager.Instance.selectCallType);
        });
        showNextlhOrCloseBtn.AddListener(RefreshLihui);
    }
 
 
    protected override void OnPreOpen()
    {
        isSkip = LocalSave.GetBool(HeroUIManager.skipKey, false);
        UIManager.Instance.CloseWindow<ScrollTipWin>();
        HappyXBModel.Instance.RefreshXBResultAct += UpdateState;
        HappyXBModel.Instance.RefreshXBTypeInfoAct += RefreshBtn;
        InitMoney();
        UpdateState();
        RefreshBtn();
    }
 
    protected override void OnPreClose()
    {
        HappyXBModel.Instance.RefreshXBResultAct -= UpdateState;
        HappyXBModel.Instance.RefreshXBTypeInfoAct -= RefreshBtn;
    }
 
    void UpdateState()
    {
        if (HeroUIManager.Instance.selectCallIndex == 0)
        {
            resultState = 0;
        }
        else if (isSkip)
        {
            resultState = 1;
        }
        else
        {
            resultState = 2;
            MoveToNextState().Forget();
        }
        RefreshState();
    }
 
    async UniTask MoveToNextState()
    {
        await UniTask.Delay(1500);
 
        showLHHeroIDList.Clear();
        for (int i = 0; i < HappyXBModel.Instance.xbResultDict.Count; i++)
        {
            var heroID = HappyXBModel.Instance.xbResultDict[i].itemId;
            if (HeroConfig.Get(heroID).Quality >= 4)
                showLHHeroIDList.Add(HappyXBModel.Instance.xbResultDict[i].itemId);
        }
 
        resultState = 3;
        try
        {
            RefreshState();
        }
        catch (System.Exception e)
        {
            Debug.LogWarning(e);
        }
    }
 
    void RefreshState()
    {
        if (resultState == 0)
        {
            btnsObj.SetActive(true);
            call1Btn.SetActive(HeroUIManager.Instance.selectCallType != HappXBTitle.HeroCallScore ? true : false);
            call10Btn.SetActive(false);
 
            result1Obj.SetActive(true);
            result10Obj.SetActive(false);
            result10LihuiObj.SetActive(false);
            ShowMoney(true);
            heroInfoObj.SetActive(true);
 
            result1Cell.Display(HappyXBModel.Instance.xbResultDict[0].itemId, 0);
            RefreshHeroInfo(HappyXBModel.Instance.xbResultDict[0].itemId);
        }
        else if (resultState == 1)
        {
            btnsObj.SetActive(true);
            call1Btn.SetActive(false);
            call10Btn.SetActive(true);
 
            result1Obj.SetActive(false);
            result10Obj.SetActive(true);
            result10LihuiObj.SetActive(false);
            ShowMoney(true);
            heroInfoObj.SetActive(false);
            if (isSkip)
                Refresh10Result();
        }
        else if (resultState == 2)
        {
            btnsObj.SetActive(false);
 
            result1Obj.SetActive(false);
            result10Obj.SetActive(true);
            result10LihuiObj.SetActive(false);
            ShowMoney(false);
            heroInfoObj.SetActive(false);
            Refresh10Result();
        }
        else if (resultState == 3)
        {
            btnsObj.SetActive(false);
 
            result1Obj.SetActive(false);
            result10Obj.SetActive(false);
            result10LihuiObj.SetActive(true);
            ShowMoney(false);
            heroInfoObj.SetActive(true);
            RefreshLihui();
        }
    }
 
    public void RefreshBtn()
    {
        var funcSet = TreasureSetConfig.Get((int)HeroUIManager.Instance.selectCallType);
        if (funcSet.CostItemID == 0)
        { 
            call1ItemIcon.SetActive(false);
            call1Text.SetActive(false);
            call10ItemIcon.SetActive(false);
            call10Text.SetActive(false);
            return;
        }
 
        call1ItemIcon.SetActive(true);
        call1Text.SetActive(true);
        call10ItemIcon.SetActive(true);
        call10Text.SetActive(true);
        
        var item = ItemConfig.Get(funcSet.CostItemID);
        var IconKey = item.IconKey;
        call1ItemIcon.SetOrgSprite(IconKey);
 
 
        if (HappyXBModel.Instance.IsHaveFreeXB((int)HeroUIManager.Instance.selectCallType))
        {
            call1Text.text = Language.Get("L1127");
        }
        else
        {
            call1Text.text = Language.Get("L1100", item.ItemName, funcSet.CostItemCountList[0]);
        }
 
 
        call10ItemIcon.SetOrgSprite(IconKey);
        call10Text.text = Language.Get("L1100", item.ItemName, funcSet.CostItemCountList[1]);
    }
 
    void ShowMoney(bool show)
    {
        if (HeroUIManager.Instance.selectCallType == HappXBTitle.HeroCallScore)
        {
            moneyObj.SetActive(false);
            return;
        }
        moneyObj.SetActive(show);
    }
 
    void Refresh10Result()
    {
        for (int i = 0; i < result10Cells.Length; i++)
        {
            result10Cells[i].Display(HappyXBModel.Instance.xbResultDict[i].itemId, i + 1);
        }
    }
 
    void InitMoney()
    {
        ownItemCell.itemID = TreasureSetConfig.Get((int)HeroUIManager.Instance.selectCallType).CostItemID;
        ownMoneyCell.moneyType = TreasureSetConfig.Get((int)HeroUIManager.Instance.selectCallType).CostMoneyType;
    }
 
    void SendHeroCall()
    {
        heroInfoObj.SetActive(false);
        HeroUIManager.Instance.selectCallIndex = 0;
        if (HappyXBModel.Instance.IsHaveFreeXB((int)HeroUIManager.Instance.selectCallType))
        {
            HappyXBModel.Instance.SendXBQuest((int)HeroUIManager.Instance.selectCallType, 0, 1);
        }
        else
        {
            HappyXBModel.Instance.SendOneXBQuest((int)HeroUIManager.Instance.selectCallType);
        }
    }
 
    void RefreshLihui()
    {
        //汇总品质传说及以上的立绘
        int heroID = 0;
        if (showLHHeroIDList.Count > 0)
        {
            heroID = showLHHeroIDList[0];
            showLHHeroIDList.RemoveAt(0);
        }
        else
        {
            resultState = 1;
            RefreshState();
            return;
        }
        var hero = HeroConfig.Get(heroID);
        roleLHModel.Create(hero.SkinIDList[0], HeroUIManager.lihuiScale, motionName: "", isLh: true);
        qualityImg.SetSprite("HeroCallQuality" + hero.Quality);
        newMarkLHImg.SetActive(HeroUIManager.Instance.IsNewHero(heroID));
        showLHResultCell.Display(heroID, 0, true);
        RefreshHeroInfo(heroID);
    }
 
    void RefreshHeroInfo(int heroID)
    {
        var heroConfig = HeroConfig.Get(heroID);
 
        heroNameText.text = heroConfig.Name;
        heroNameText.color = UIHelper.GetUIColorByFunc(heroConfig.Quality);
        heroCountryImg.SetSprite(HeroUIManager.Instance.GetCountryIconName(heroConfig.Country));
        heroJobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(heroConfig.Class));
        jobPosNameText.text = HeroUIManager.Instance.GetJobName(heroConfig.Class) + "  " + heroConfig.Desc;
    }
}