using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class HeroSmallHeadCell : MonoBehaviour
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{
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[SerializeField] HeroHeadBaseCell heroHeadBaseCell;
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[SerializeField] Image jobImg;
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[SerializeField] Text nameText;
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public void Display(int heroID)
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{
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var hero = HeroConfig.Get(heroID);
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heroHeadBaseCell.Init(hero.HeroID, hero.SkinIDList[0]);
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nameText.text = hero.Name;
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jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(hero.Class));
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}
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}
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