using System.Collections.Generic; 
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using UnityEngine; 
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using UnityEngine.UI; 
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public class HeroSmallHeadCell : MonoBehaviour 
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{ 
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    [SerializeField] HeroHeadBaseCell heroHeadBaseCell; 
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    [SerializeField] Image jobImg; 
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    [SerializeField] Text nameText; 
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    public void Display(int heroID) 
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    { 
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        var hero = HeroConfig.Get(heroID); 
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        heroHeadBaseCell.Init(hero.HeroID, hero.SkinIDList[0]); 
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        nameText.text = hero.Name; 
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        jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(hero.Class)); 
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    } 
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} 
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