using UnityEngine;
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/// <summary>
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/// 背包格子
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/// </summary>
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public class PackGirdCell : MonoBehaviour
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{
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[SerializeField] ItemCell itemCell;
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[SerializeField] RedpointBehaviour redPoint; // 此处红点可以用图片表示
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public void Display(int index)
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{
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var guid = PackManager.Instance.GetSinglePack(PackType.Item).itemGuidList[index];
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if (string.IsNullOrEmpty(guid))
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return;
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itemCell.Init(PackManager.Instance.GetItemByGuid(guid));
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}
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}
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