hch
2025-09-11 aa72688fbfcba5cf8d90a7b34700bbe1f9ebee12
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using System.Collections.Generic;
using LitJson;
using UnityEngine;
 
public class BoxItemLineCell : CellView
{
    [SerializeField] BoxItemCell[] itemList;
 
    public void Display(List<Item> list)
    { 
        for (int i = 0; i < itemList.Length; i++)
        {
            if (i < list.Count)
            {
                itemList[i].SetActive(true);
                itemList[i].Display(list[i]);
            }
            else
            {
                itemList[i].SetActive(false);
            }
        }
    }
}