//--------------------------------------------------------
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// [Author]: 玩个游戏
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// [ Date ]: Wednesday, September 26, 2018
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//--------------------------------------------------------
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using UnityEngine;
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using UnityEngine.UI;
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public class GuildBossAwardCell : MonoBehaviour
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{
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[SerializeField] ItemCell itemCell;
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public void Display(int num)
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{
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itemCell.Init(new ItemCellModel(1032, false, num));
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itemCell.button.AddListener(() =>
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{
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ItemTipUtility.Show(1032);
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});
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}
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}
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