//--------------------------------------------------------  
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//    [Author]:           YYL  
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//    [  Date ]:           2025年8月5日  
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//--------------------------------------------------------  
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using System.Collections.Generic;  
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using System;  
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using UnityEngine;  
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using LitJson;  
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public partial class DailyQuestConfig : ConfigBase<int, DailyQuestConfig>  
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{  
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    static DailyQuestConfig()  
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    {  
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        // 访问过静态构造函数  
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        visit = true;   
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    }  
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    public int ID;  
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    public string Title;  
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    public int RelatedType;  
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    public int RelatedID;  
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    public int UnLockFuncID;  
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    public int OnceActivityTime;  
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    public int OnceActivity;  
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    public int TotalActiveValue;  
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    public int[] RewardID;  
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    public string Icon;  
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    public string Description;  
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    public string QuestTypeDescribe;  
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    public int order;  
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    public string AwardImg;  
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    public override int LoadKey(string _key)  
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    {  
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        int key = GetKey(_key);  
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        return key;  
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    }  
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    public override void LoadConfig(string input)  
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    {  
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        try {  
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        string[] tables = input.Split('\t');  
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        int.TryParse(tables[0],out ID);   
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            Title = tables[1];  
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            int.TryParse(tables[2],out RelatedType);   
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            int.TryParse(tables[3],out RelatedID);   
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            int.TryParse(tables[4],out UnLockFuncID);   
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            int.TryParse(tables[5],out OnceActivityTime);   
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            int.TryParse(tables[6],out OnceActivity);   
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            int.TryParse(tables[7],out TotalActiveValue);   
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            if (tables[8].Contains("[")) 
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            { 
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                RewardID = JsonMapper.ToObject<int[]>(tables[8]); 
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            } 
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            else 
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            { 
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                string[] RewardIDStringArray = tables[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); 
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                RewardID = new int[RewardIDStringArray.Length]; 
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                for (int i=0;i<RewardIDStringArray.Length;i++) 
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                { 
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                     int.TryParse(RewardIDStringArray[i],out RewardID[i]); 
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                } 
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            }  
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            Icon = tables[9];  
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            Description = tables[10];  
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            QuestTypeDescribe = tables[11];  
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            int.TryParse(tables[12],out order);   
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            AwardImg = tables[13];  
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        }  
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        catch (Exception exception)  
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        {  
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            Debug.LogError(exception);  
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        }  
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    }  
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}  
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