//--------------------------------------------------------
|
// [Author]: YYL
|
// [ Date ]: 2025年5月19日
|
//--------------------------------------------------------
|
|
using System.Collections.Generic;
|
using System.IO;
|
using System.Threading;
|
using System;
|
using UnityEngine;
|
using LitJson;
|
|
public partial class PlayerFaceConfig : ConfigBase<int, PlayerFaceConfig>
|
{
|
|
public int FaceID;
|
public string Name;
|
public int[] JobShowList;
|
public int UnlockDefault;
|
public int ExpireMinutes;
|
public int CustomPlayerID;
|
public string Image;
|
public int BgColor;
|
public int EffectID;
|
public int[][] UnlockNeedItemList;
|
public int[] LightAttrType;
|
public int[] LightAttrValue;
|
public int LightFightPower;
|
public string Descriptive;
|
|
public override int LoadKey(string _key)
|
{
|
int key = GetKey(_key);
|
return key;
|
}
|
|
public override void LoadConfig(string input)
|
{
|
string[] tables = input.Split('\t');
|
int.TryParse(tables[0],out FaceID);
|
|
Name = tables[1];
|
|
if (tables[2].Contains("["))
|
{
|
JobShowList = JsonMapper.ToObject<int[]>(tables[2]);
|
}
|
else
|
{
|
string[] JobShowListStringArray = tables[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
|
JobShowList = new int[JobShowListStringArray.Length];
|
for (int i=0;i<JobShowListStringArray.Length;i++)
|
{
|
int.TryParse(JobShowListStringArray[i],out JobShowList[i]);
|
}
|
}
|
|
int.TryParse(tables[3],out UnlockDefault);
|
|
int.TryParse(tables[4],out ExpireMinutes);
|
|
int.TryParse(tables[5],out CustomPlayerID);
|
|
Image = tables[6];
|
|
int.TryParse(tables[7],out BgColor);
|
|
int.TryParse(tables[8],out EffectID);
|
|
UnlockNeedItemList = JsonMapper.ToObject<int[][]>(tables[9].Replace("(", "[").Replace(")", "]"));
|
|
if (tables[10].Contains("["))
|
{
|
LightAttrType = JsonMapper.ToObject<int[]>(tables[10]);
|
}
|
else
|
{
|
string[] LightAttrTypeStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
|
LightAttrType = new int[LightAttrTypeStringArray.Length];
|
for (int i=0;i<LightAttrTypeStringArray.Length;i++)
|
{
|
int.TryParse(LightAttrTypeStringArray[i],out LightAttrType[i]);
|
}
|
}
|
|
if (tables[11].Contains("["))
|
{
|
LightAttrValue = JsonMapper.ToObject<int[]>(tables[11]);
|
}
|
else
|
{
|
string[] LightAttrValueStringArray = tables[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
|
LightAttrValue = new int[LightAttrValueStringArray.Length];
|
for (int i=0;i<LightAttrValueStringArray.Length;i++)
|
{
|
int.TryParse(LightAttrValueStringArray[i],out LightAttrValue[i]);
|
}
|
}
|
|
int.TryParse(tables[12],out LightFightPower);
|
|
Descriptive = tables[13];
|
}
|
}
|