yyl
2025-05-19 b118ece3db250a5a257b60713da92234d8d5a57a
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//--------------------------------------------------------
//    [Author]:           YYL
//    [  Date ]:           2025年5月19日
//--------------------------------------------------------
 
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System;
using UnityEngine;
using LitJson;
 
public partial class PlayerFaceConfig : ConfigBase<int, PlayerFaceConfig>
{
 
    public int FaceID;
    public string Name;
    public int[] JobShowList;
    public int UnlockDefault;
    public int ExpireMinutes;
    public int CustomPlayerID;
    public string Image;
    public int BgColor;
    public int EffectID;
    public int[][] UnlockNeedItemList;
    public int[] LightAttrType;
    public int[] LightAttrValue;
    public int LightFightPower;
    public string Descriptive;
 
    public override int LoadKey(string _key)
    {
        int key = GetKey(_key);
        return key;
    }
 
    public override void LoadConfig(string input)
    {
        string[] tables = input.Split('\t');
        int.TryParse(tables[0],out FaceID); 
 
            Name = tables[1];
 
            if (tables[2].Contains("["))
            {
                JobShowList = JsonMapper.ToObject<int[]>(tables[2]);
            }
            else
            {
                string[] JobShowListStringArray = tables[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                JobShowList = new int[JobShowListStringArray.Length];
                for (int i=0;i<JobShowListStringArray.Length;i++)
                {
                     int.TryParse(JobShowListStringArray[i],out JobShowList[i]);
                }
            }
 
            int.TryParse(tables[3],out UnlockDefault); 
 
            int.TryParse(tables[4],out ExpireMinutes); 
 
            int.TryParse(tables[5],out CustomPlayerID); 
 
            Image = tables[6];
 
            int.TryParse(tables[7],out BgColor); 
 
            int.TryParse(tables[8],out EffectID); 
 
            UnlockNeedItemList = JsonMapper.ToObject<int[][]>(tables[9].Replace("(", "[").Replace(")", "]")); 
 
            if (tables[10].Contains("["))
            {
                LightAttrType = JsonMapper.ToObject<int[]>(tables[10]);
            }
            else
            {
                string[] LightAttrTypeStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                LightAttrType = new int[LightAttrTypeStringArray.Length];
                for (int i=0;i<LightAttrTypeStringArray.Length;i++)
                {
                     int.TryParse(LightAttrTypeStringArray[i],out LightAttrType[i]);
                }
            }
 
            if (tables[11].Contains("["))
            {
                LightAttrValue = JsonMapper.ToObject<int[]>(tables[11]);
            }
            else
            {
                string[] LightAttrValueStringArray = tables[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                LightAttrValue = new int[LightAttrValueStringArray.Length];
                for (int i=0;i<LightAttrValueStringArray.Length;i++)
                {
                     int.TryParse(LightAttrValueStringArray[i],out LightAttrValue[i]);
                }
            }
 
            int.TryParse(tables[12],out LightFightPower); 
 
            Descriptive = tables[13];
    }
}