hch
2026-03-24 b19ee2ea2b1a6cb0b1d1c1e18b83b58aee8ff824
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using UnityEngine;
 
 
public static class BattleDebug
{
    public static void LogError(string _logMessage)
    {
#if UNITY_EDITOR
        if (Launch.Instance.isOpenBattleDebug)
        {
            Debug.LogWarning("BattleLog: " + _logMessage);
        }
#endif
    }
}