| using System.Collections; | 
| using System.Collections.Generic; | 
| using UnityEngine; | 
| using UnityEngine.UI; | 
|   | 
| public class BossHeadCell : MonoBehaviour | 
| { | 
|     public Image imgFrame; | 
|   | 
|     public Image imgIcon; | 
|   | 
|     public Image imgDecoration; | 
|   | 
|     public Text txtLv; | 
|   | 
|     public void SetTeamHero(TeamHero teamHero) | 
|     { | 
|         if (null == teamHero) | 
|         { | 
|             SetDefault(); | 
|             return; | 
|         } | 
|   | 
|         HeroSkinConfig heroSkinConfig = teamHero.skinConfig; | 
|         imgIcon.sprite = UILoader.LoadSprite("HeroHead", heroSkinConfig.SquareIcon); | 
|         txtLv.text = Language.Get("Arena22", teamHero.level); | 
|   | 
|         // TODO YYL | 
|         // imgFrame跟imgDecoration等幻境阁完成之后再来做 | 
|     } | 
|      | 
|     public void SetDefault() | 
|     { | 
|         imgFrame.sprite = null; | 
|         imgIcon.sprite = null; | 
|         imgDecoration.sprite = null; | 
|         txtLv.text = ""; | 
|     } | 
| } |