yyl
2025-06-09 b9751b2f076ee050fe5b685e91ae4fc4469b1015
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using UnityEngine;
using System.Collections;
using System;
using System.Collections.Generic;
using System.IO;
 
public class GetVersionInfoTask : LaunchTask
{
    public override float expectTime
    {
        get { return LocalSave.GetFloat("GetVersionInfoTask_ExpectTime", 1f); }
        protected set { LocalSave.SetFloat("GetVersionInfoTask_ExpectTime", value); }
    }
 
    public override void Begin()
    {
        LaunchInHot.m_CurrentStage = LaunchStage.ClientVersion;
        duration = Mathf.Max(0.5f, expectTime);
 
        if (Application.isEditor)
        {
            if (InGameDownTestUtility.enable)
            {
                VersionUtility.Instance.RequestVersionCheck();
                done = false;
                progress = 0f;
            }
            else
            {
                done = true;
            }
        }
        else
        {
            if (!VersionUtility.Instance.InIosAuditTime())
            {
                VersionUtility.Instance.RequestVersionCheck();
                done = false;
                progress = 0f;
            }
            else
            {
                done = true;
            }
        }
 
    }
 
    public override void End()
    {
        expectTime = timer;
        Debug.LogFormat("{0}执行时长:{1};", this.GetType().Name, timer);
    }
 
    public override void Update()
    {
        if (done)
        {
            return;
        }
 
        timer += Time.deltaTime;
        if (!VersionUtility.Instance.completed)
        {
            done = false;
            progress = timer / expectTime;
        }
        else
        {
            done = true;
        }
 
        ExceptionReport();
    }
}