lcy
2025-12-03 b9a6e7e896b451e9c915e782a1789b2afe079cc9
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using System.Collections;
using UnityEngine;
using UnityEngine.UI;
public class ChatPlayerMineCell : MonoBehaviour
{
    [SerializeField] AvatarCell avatarCell;
    [SerializeField] RectTransform m_avatarRect;
    [SerializeField] OfficialTitleCell title;
    [SerializeField] Text m_PlayerName;
    [SerializeField] ChatBubbleBehaviour m_ChatBubble;
    [SerializeField] float spacing = 5.0f;
    ChatManager manager { get { return ChatManager.Instance; } }
    public void Refresh(CellView cell)
    {
        if (!manager.TryGetChatData(ChatManager.Instance.nowChatChannel, cell.index, out TalkData data))
            return;
 
        m_ChatBubble.DisplayContent(data.Content);
 
        int bubbleID = ChatBubbleHelper.GetMyChatBubbleID();
        m_ChatBubble.DisplayBubble(bubbleID, (int)PlayerDatas.Instance.baseData.PlayerID);
 
        avatarCell.InitUI(AvatarHelper.GetAvatarModel((int)PlayerDatas.Instance.baseData.PlayerID,
                                                PlayerDatas.Instance.baseData.face,
                                                PlayerDatas.Instance.baseData.facePic));
        avatarCell.button.SetListener(() =>
        {
 
        });
 
        title.InitUI(PlayerDatas.Instance.baseData.realmLevel, PlayerDatas.Instance.baseData.TitleID);
        if (manager.nowChatTab == ChatTab.World)
        {
            string serverName = ServerListCenter.Instance.GetServerName(UIHelper.GetServerIDByAccount(PlayerDatas.Instance.baseData.AccID));
            m_PlayerName.text = Language.Get("Chat08", serverName, PlayerDatas.Instance.baseData.PlayerName);
        }
        else
        {
            int fmlv = PlayerDatas.Instance.fairyData.mine.FmLV;
            m_PlayerName.text = Language.Get("Chat08", RichTextMsgReplaceConfig.GetRichReplace("FAMILY", fmlv), PlayerDatas.Instance.baseData.PlayerName);
        }
    }
 
    public float GetHeight(string content, ArrayList list)
    {
        var minHeight = m_avatarRect.sizeDelta.y;
        var chatHeight = m_ChatBubble.GetBubbleHeight(content, list) + Mathf.Abs(m_ChatBubble.transform.localPosition.y);
        return (chatHeight > minHeight ? chatHeight : minHeight) + spacing;
    }
}