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|
|
|
| public partial class HeroInfo
| {
| // 武将等级
| public int heroLevel
| {
| get
| {
| if (itemHero == null)
| return 0;
| return itemHero.GetUseDataFirstValue(70);
| }
| }
|
| protected int GetLevelCultivationPercent(HeroAttrType attrType)
| {
| // YYL TODO
| return 0;
| }
|
| }
|
|