using UnityEngine;
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using UnityEngine.UI;
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using Cysharp.Threading.Tasks;
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// 开服活动-武将冲榜主界面
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public class OSHeroTrainBaseWin : OSActivityBaseWin
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{
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protected override int GetRankType() => 7;
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protected override async UniTask<UIBase> GetRankWin() => await UIManager.Instance.OpenWindowAsync<OSRankHeroTrainWin>(7);
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protected override async UniTask<UIBase> GetAwardWin() => await UIManager.Instance.OpenWindowAsync<OSRankHeroTrainAwardWin>();
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protected override async UniTask<UIBase> GetGiftWin() => await UIManager.Instance.OpenWindowAsync<OSRankHeroTrainGiftWin>();
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}
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