using System;
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using System.Collections.Generic;
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//自选礼包的活动
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public class CustomizedGiftModel : GameSystemManager<CustomizedGiftModel>, IOpenServerActivity
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{
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public event Action<int> onStateUpdate;
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public Redpoint enRedPoint = new Redpoint(MainRedDot.CustomizedGiftRedpoint);
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public const int redPointID = MainRedDot.CustomizedGiftRedpoint * 10 + 2;
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public Redpoint redPoint = new Redpoint(MainRedDot.CustomizedGiftRedpoint, redPointID); //可能挂多个父红点
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private int GiftAwardRecord; //领取状态
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public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_Activity2;
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public const int activityID = (int)NewDayActivityID.CustomizedGiftWin;
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public static Operation operaType = Operation.default35;
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public int actNum; //对应界面
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public event Action UpdateRechargeGiftActEvent;
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public override void Init()
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{
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OperationTimeHepler.Instance.operationStartEvent += OperationStartEvent;
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OperationTimeHepler.Instance.operationEndEvent += OperationEndEvent;
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OperationTimeHepler.Instance.operationAdvanceEvent += OperationAdvanceEvent;
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OpenServerActivityCenter.Instance.Register(activityID, this, activityType);
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}
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public bool IsOpen
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{
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get
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{
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return OperationTimeHepler.Instance.SatisfyOpenCondition(operaType);
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}
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}
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public bool priorityOpen
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{
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get
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{
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return redPoint.state == RedPointState.Simple;
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}
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}
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public bool IsAdvance
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{
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get
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{
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return OperationTimeHepler.Instance.SatisfyAdvanceCondition(operaType);
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}
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}
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private void OperationEndEvent(Operation type, int state)
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{
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if (type == operaType && state == 0)
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{
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if (onStateUpdate != null)
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{
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onStateUpdate(activityID);
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}
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UpdateRedpoint();
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}
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}
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private void OperationAdvanceEvent(Operation type)
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{
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if (type == operaType)
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{
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if (onStateUpdate != null)
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{
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onStateUpdate(activityID);
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}
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}
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}
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private void OperationStartEvent(Operation type, int state)
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{
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if (type == operaType && state == 0)
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{
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if (onStateUpdate != null)
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{
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onStateUpdate(activityID);
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}
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}
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}
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//是不是免费礼包
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public bool IsFree(int index)
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{
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return index == 0;
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}
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//0 不可领取 1 可领取 2 已领取
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public int GetBuyGiftState(int count)
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{
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OperationRechargeGiftAct act;
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OperationTimeHepler.Instance.TryGetOperation(operaType, out act);
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if (act == null) return 0;
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if (GetBuyTotalCnt() < count) return 0;
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if (((int)Math.Pow(2, count) & GiftAwardRecord) == 0)
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{
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return 1;
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}
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return 2;
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}
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public int GetBuyTotalCnt()
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{
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OperationRechargeGiftAct act;
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OperationTimeHepler.Instance.TryGetOperation(operaType, out act);
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if (act == null) return 0;
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int total = 0;
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for (int i = 0; i < act.ctgIDs.Count; i++)
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{
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int ctgID = act.ctgIDs[i];
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RechargeManager.RechargeCount rechargeCount;
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if (RechargeManager.Instance.TryGetRechargeCount(ctgID, out rechargeCount))
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{
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total += rechargeCount.totalCount;
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}
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}
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return total;
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}
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public Int2 GetBuyCntInfo(int ctgID)
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{
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OperationRechargeGiftAct act;
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OperationTimeHepler.Instance.TryGetOperation(operaType, out act);
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RechargeManager.RechargeCount rechargeCount;
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RechargeManager.Instance.TryGetRechargeCount(ctgID, out rechargeCount);
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var ctgConfig = CTGConfig.Get(ctgID);
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int buyCnt = 0;
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int totalCnt = 0;
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if (ctgConfig.DailyBuyCount != 0)
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{
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buyCnt = rechargeCount.todayCount;
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totalCnt = ctgConfig.DailyBuyCount;
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}
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else
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{
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buyCnt = rechargeCount.totalCount;
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totalCnt = ctgConfig.TotalBuyCount;
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}
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return new Int2(buyCnt, totalCnt);
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}
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void UpdateRedpoint()
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{
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redPoint.state = RedPointState.None;
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if (!IsOpen) return;
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OperationRechargeGiftAct act;
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OperationTimeHepler.Instance.TryGetOperation(operaType, out act);
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if (act == null) return; //封包顺序如果有问题 此处为空
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for (int i = 0; i < act.buyCountGifts.Count; i++)
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{
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if (GetBuyGiftState(act.buyCountGifts[i].NeedBuyCount) == 1)
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{
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redPoint.state = RedPointState.Simple;
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return;
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}
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}
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}
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public void UpdateBuyCountGiftPlayerInfo(HAA75_tagMCActBuyCountGiftPlayerInfo netPack)
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{
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if (netPack.ActNum != 10)
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return;
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actNum = netPack.ActNum;
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GiftAwardRecord = (int)netPack.GiftAwardRecord;
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UpdateRechargeGiftActEvent?.Invoke();
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UpdateRedpoint();
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}
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public void SendGetAward(int count)
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{
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CA504_tagCMPlayerGetReward getReward = new CA504_tagCMPlayerGetReward();
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getReward.RewardType = 72;
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getReward.DataEx = (uint)count;
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getReward.DataExStr = actNum.ToString();
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getReward.DataExStrLen = (byte)getReward.DataExStr.Length;
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GameNetSystem.Instance.SendInfo(getReward);
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}
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}
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