hch
2025-06-16 c9e74fbefbcc3372baaf41ba57a636859ee6034d
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using System;
using System.Collections.Generic;
 
 
//自选礼包的活动
public class CustomizedGiftModel  : GameSystemManager<CustomizedGiftModel>, IOpenServerActivity
{
    public event Action<int> onStateUpdate;
    public Redpoint enRedPoint = new Redpoint(MainRedDot.CustomizedGiftRedpoint);
    public const int redPointID = MainRedDot.CustomizedGiftRedpoint * 10 + 2;
    public Redpoint redPoint = new Redpoint(MainRedDot.CustomizedGiftRedpoint, redPointID); //可能挂多个父红点
 
    private int GiftAwardRecord; //领取状态
 
    public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_Activity2;
    public const int activityID = (int)NewDayActivityID.CustomizedGiftWin;
    public static Operation operaType = Operation.default35;
 
    public int actNum; //对应界面
    public event Action UpdateRechargeGiftActEvent;
 
 
    public override void Init()
    {
        OperationTimeHepler.Instance.operationStartEvent += OperationStartEvent;
        OperationTimeHepler.Instance.operationEndEvent += OperationEndEvent;
        OperationTimeHepler.Instance.operationAdvanceEvent += OperationAdvanceEvent;
        OpenServerActivityCenter.Instance.Register(activityID, this, activityType);
 
    }
 
 
 
 
    public bool IsOpen
    {
        get
        {
            return OperationTimeHepler.Instance.SatisfyOpenCondition(operaType);
        }
    }
 
    public bool priorityOpen
    {
        get
        {
            return redPoint.state == RedPointState.Simple;
        }
    }
 
    public bool IsAdvance
    {
        get
        {
            return OperationTimeHepler.Instance.SatisfyAdvanceCondition(operaType);
        }
    }
 
    private void OperationEndEvent(Operation type, int state)
    {
        if (type == operaType && state == 0)
        {
            if (onStateUpdate != null)
            {
                onStateUpdate(activityID);
            }
            UpdateRedpoint();
        }
    }
 
    private void OperationAdvanceEvent(Operation type)
    {
        if (type == operaType)
        {
            if (onStateUpdate != null)
            {
                onStateUpdate(activityID);
            }
        }
    }
 
    private void OperationStartEvent(Operation type, int state)
    {
        if (type == operaType && state == 0)
        {
 
            if (onStateUpdate != null)
            {
                onStateUpdate(activityID);
            }
        }
    }
 
 
 
 
 
    //是不是免费礼包
    public bool IsFree(int index)
    {
        return index == 0;
    }
 
 
    //0 不可领取 1 可领取  2 已领取
    public int GetBuyGiftState(int count)
    {
        OperationRechargeGiftAct act;
        OperationTimeHepler.Instance.TryGetOperation(operaType, out act);
 
        if (act == null) return 0;
        if (GetBuyTotalCnt() < count) return 0;
        if (((int)Math.Pow(2, count) & GiftAwardRecord) == 0)
        {
            return 1;
        }
        return 2;
    }
 
    public int GetBuyTotalCnt()
    {
        OperationRechargeGiftAct act;
        OperationTimeHepler.Instance.TryGetOperation(operaType, out act);
 
        if (act == null) return 0;
        int total = 0;
        for (int i = 0; i < act.ctgIDs.Count; i++)
        {
            int ctgID = act.ctgIDs[i];
            RechargeManager.RechargeCount rechargeCount;
            if (RechargeManager.Instance.TryGetRechargeCount(ctgID, out rechargeCount))
            {
                total += rechargeCount.totalCount;
            }
 
        }
        return total;
    }
 
    public Int2 GetBuyCntInfo(int ctgID)
    {
        OperationRechargeGiftAct act;
        OperationTimeHepler.Instance.TryGetOperation(operaType, out act);
 
        RechargeManager.RechargeCount rechargeCount;
        RechargeManager.Instance.TryGetRechargeCount(ctgID, out rechargeCount);
 
        var ctgConfig = CTGConfig.Get(ctgID);
        int buyCnt = 0;
        int totalCnt = 0;
        if (ctgConfig.DailyBuyCount != 0)
        {
            buyCnt = rechargeCount.todayCount;
            totalCnt = ctgConfig.DailyBuyCount;
        }
        else
        {
            buyCnt = rechargeCount.totalCount;
            totalCnt = ctgConfig.TotalBuyCount;
        }
 
        return new Int2(buyCnt, totalCnt);
    }
 
    void UpdateRedpoint()
    {
        redPoint.state = RedPointState.None;
        if (!IsOpen) return;
        OperationRechargeGiftAct act;
        OperationTimeHepler.Instance.TryGetOperation(operaType, out act);
        if (act == null) return; //封包顺序如果有问题 此处为空
 
        for (int i = 0; i < act.buyCountGifts.Count; i++)
        {
            if (GetBuyGiftState(act.buyCountGifts[i].NeedBuyCount) == 1)
            {
                redPoint.state = RedPointState.Simple;
                return;
            }
        }
 
    }
 
    public void UpdateBuyCountGiftPlayerInfo(HAA75_tagMCActBuyCountGiftPlayerInfo netPack)
    {
        if (netPack.ActNum != 10)
            return;
        actNum = netPack.ActNum;
        GiftAwardRecord = (int)netPack.GiftAwardRecord;
        UpdateRechargeGiftActEvent?.Invoke();
        UpdateRedpoint();
    }
 
 
    public void SendGetAward(int count)
    {
        CA504_tagCMPlayerGetReward getReward = new CA504_tagCMPlayerGetReward();
        getReward.RewardType = 72;
        getReward.DataEx = (uint)count;
        getReward.DataExStr = actNum.ToString();
        getReward.DataExStrLen = (byte)getReward.DataExStr.Length;
        GameNetSystem.Instance.SendInfo(getReward);
    }
 
}