using UnityEngine;
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// record直接全程播放就好了 不需要其他操作
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public class StopModeOperationAgent : IOperationAgent
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{
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public StopModeOperationAgent(BattleField battleField) : base(battleField)
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{
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}
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public override void Run()
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{
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base.Run();
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}
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public override void DoNext()
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{
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base.DoNext();
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battleField.AutoSetBattleMode();
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battleField.operationAgent.DoNext();
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}
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}
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