hch
昨天 db1dc1f89b55406136b5b1d1620b6c8d5acc9e61
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using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
//日常任务
public class SignWin : UIBase
{
    [SerializeField] SignCell[] signCells;
 
    protected override void OnPreOpen()
    {
        SignManager.Instance.OnSignEvent += Display;
        Display();
    }
 
    protected override void OnPreClose()
    {
        SignManager.Instance.OnSignEvent -= Display;
    }
 
 
    void Display()
    {
        for (int i = 0; i < signCells.Length; i++)
        {
            signCells[i].Display(i);
        }
    }
 
}