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| using UnityEngine;
| using UnityEngine.UI;
|
| public class BasicHeroInfoContainer : MonoBehaviour
| {
| public Text txtLvName;
|
| public Image countryIcon;
|
| public Text txtLv;
|
| public void SetHeroInfo(TeamHero teamHero)
| {
| txtLvName.text = teamHero.name; //string.Format("{0}", teamHero.level, teamHero.name);
| countryIcon.SetSprite(HeroUIManager.Instance.GetCountryIconName((int)teamHero.Country));
| txtLv.text = string.Format("[{0}]", teamHero.level);
| }
| }
|
|