using System;  
 | 
using UnityEngine;  
 | 
using UnityEngine.UI;  
 | 
public class ItemsConfirmCell : CellView  
 | 
{  
 | 
    [SerializeField] ItemCell itemCell;  
 | 
    [SerializeField] Text itemName;  
 | 
  
 | 
    public void Display(int index, string replaceItemName)  
 | 
    {  
 | 
        int itemID = ConfirmCancel.getItems[index].id;  
 | 
        itemCell.Init(new ItemCellModel(itemID, false, ConfirmCancel.getItems[index].countEx));  
 | 
        itemCell.button.SetListener(() =>  
 | 
        {  
 | 
            ItemTipUtility.Show(itemID);  
 | 
        });  
 | 
        itemName.text = string.IsNullOrEmpty(replaceItemName) ? ItemConfig.Get(itemID).ItemName : replaceItemName;  
 | 
    }  
 | 
}  
 |