yyl
2025-06-13 eb1efcaa9be0e2340fc49b38dab8df18e36526c9
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//--------------------------------------------------------
//    [Author]:           Mechanist Games
//    [  Date ]:           Wednesday, August 09, 2017
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
 
 
public class DebugController : MonoBehaviour
{
 
    // [SerializeField] FPS m_Fps;
    // [SerializeField] Toggle m_ToggleFPS;
 
    // [SerializeField] DebugVersionShow m_DebugVersion;
    // [SerializeField] Toggle m_ToggleVersion;
 
    private void OnEnable()
    {
        // if (m_Fps != null)
        // {
        //     m_Fps.SetActive(m_ToggleFPS.isOn);
        // }
 
        // m_ToggleFPS.RemoveAllListeners();
        // m_ToggleFPS.AddListener(ToggleFPS);
 
        // if (m_DebugVersion != null)
        // {
        //     m_DebugVersion.SetActive(m_ToggleVersion.isOn);
        // }
 
        // m_ToggleVersion.RemoveAllListeners();
        // m_ToggleVersion.AddListener(ToggleVersion);
    }
 
    void ToggleFPS(bool _value)
    {
        // if (m_Fps != null)
        // {
        //     m_Fps.SetActive(_value);
        // }
    }
 
    void ToggleVersion(bool _value)
    {
        // if (m_DebugVersion != null)
        // {
        //     m_DebugVersion.SetActive(_value);
        // }
    }
 
    public void OpenGM()
    {
        // if (!WindowCenter.Instance.IsOpen<GMInputWin>())
        // {
        //     WindowCenter.Instance.Open<GMInputWin>();
        // }
    }
 
    public void OpenGMCommond()
    {
        // WindowCenter.Instance.Open<GMCmdPanel>();
    }
 
    // //public void SendSpecialCTG()
    // //{
    // //    var model = ModelCenter.Instance.GetModel<VipModel>();
    // //    var list = model.GetCTGConfigs(VersionConfig.Get().appId);
    // //    for (int i = 0; i < list.Count; i++)
    // //    {
    // //        var config = CTGConfig.Get(list[i]);
    // //        if (config.PayType == 4)
    // //        {
    // //            model.CTG(config.RecordID);
    // //            return;
    // //        }
    // //    }
    // //}
 
    public void CleanNewBranchSet()
    {
        LocalSave.DeleteKey("#@#BrancH");
        ScrollTip.ShowTip("清理分支设置");
    }
 
    public void PrintLastCrashLog()
    {
        // if (CrashReport.lastReport != null)
        // {
        //     Debug.LogFormat("崩溃日志:{0}", CrashReport.lastReport);
        // }
    }
 
}