using System.Collections.Generic;
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using UnityEngine;
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public partial class HeroInfo
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{
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public long sid;
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public int heroId;
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public int heroLevel;
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public int heroStar;
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public int breakLevel;
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// public List<int> heroEquipList;
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// public List<int> heroRuneList;
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// public List<int> heroMedalList;
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// public HeroConfig heroConfig;
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public HeroSkillMgr heroSkillMgr;
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public HeroInfo(/*TODO 等待服务器数据*/)
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{
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heroSkillMgr = new HeroSkillMgr(this);
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}
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}
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